地图上的某些角色或物品现在可以调查.
调查后会发生对话或显示信息.
文字内容保存的思路:
– 物品的判定保持原碰撞判定不变, 在判定附近添加热点, 主角进入后可以读取热点标识号.
– 给主角类添加保存物信息文字的容器, 用标识号查找物品的信息.
– 物品信息内容统一只有一段.
– 给NPC类添加保存对话文字的容器, 文字段数任意.
– NPC每次被对话后对话内容往下进展, 到底后重新循环.
– NPC有多个, 所以对话内容要在外部添加.
显示框的思路:
– 接受外部字符串和坐标信息, 在接收到的坐标处显示接收到的字符串.
– 显示框的大小随字符串内容自动调整.
– 显示框悬浮显示, 一段时间后自动消失.
– 问题:显示框显示方式较生硬, 切换地图后仍会显示, 且会随镜头移动漂移.
– 问题:东西乱加弄得太杂太长自己也不想看下去了…
– 修改:重写了上一例NPC的乱走逻辑, 使走动动作和自动面朝主角动作更流畅一点.
[W|S|A|D]:移动角色
[E]:调查
[Q]:退出程序
在2.0内制作, 用3.0以上运行可能会报错:
//- --- --- ---
//- public
//- --- --- ---
//-
EcMap pbTheCurrentMap=null;
EcProtagon pbTheKid=new EcProtagon();
//--
EcMap pbThisMapAA=new EcMap(800,400,311,pbTheKid);
EcMap pbThisMapAB=new EcMap(400,200,312,pbTheKid);
EcMap pbThisMapAC=new EcMap(400,1450,313,pbTheKid);
//--
EcTrangleObstacle pbThatDoorAAL=new EcTrangleObstacle(730, 350, 20, 20,'b');
EcTrangleObstacle pbThatDoorAAR=new EcTrangleObstacle(750, 350, 20, 20,'d');
EcTrangleObstacle pbThatDoorABL=new EcTrangleObstacle(30,150, 20, 20,'c');
EcTrangleObstacle pbThatDoorABR=new EcTrangleObstacle(50, 150, 20, 20,'a');
EcRectangleObstacle pbThatDoorBA=new EcRectangleObstacle(150, 100, 30, 10);
EcRectangleObstacle pbThatDoorBB=new EcRectangleObstacle(350-15, 1440, 30, 10);
EcRoundObstacle pbThatDoorCA= new EcRoundObstacle(350, 50, 25);
//--
EcRectangleObstacle pbThatSpotAA = new EcRectangleObstacle(210, 80+60, 50, 168-140);
EcRoundObstacle pbThatSpotAB = new EcRoundObstacle(0, 400,50);
EcRoundObstacle pbThatSpotAC = new EcRoundObstacle(400, 350,50);
//--
EcSomeKid pbThatKidAA = new EcSomeKid(300, 150, 40, 40, "porky",32);
EcSomeKid pbThatKidAB = new EcSomeKid(150, 150, 40, 40, "peaky",32);
EcOldMan pbThatManAC = new EcOldMan(350, 100, 40, 40, "leo",50);
//--
HcPopup pbThePopup = new HcPopup();
//--
void setup() {size(320, 240);noStroke();frameRate(32);textAlign(LEFT, TOP);ellipseMode(CENTER);
frame.setTitle("CharaMap");
//--
fsPresetting();
//--
fsLoadMap(pbThisMapAA,-300,-200,650,357);
pbTheKid.ccMoveCharactor(1f, 0);
//--
}//+++
void draw(){background(0);
//--
if(pbTheCurrentMap!=null){
pbTheCurrentMap.ccUpdate();
spDrawMap(pbTheCurrentMap);
}
pbTheKid.ccUpdate();
//--
pbThePopup.ccUpdate();
}//+++
void keyPressed() {
int lpSpotFlag=0;
switch(key){
case 'e':
pbThePopup.ccPopup(pbTheKid.ccTellLine());
break;
//--
case 'w':lpSpotFlag=pbTheKid.ccMoveCharactor(0, -1f);pbTheKid.cmHeading=2*PI;break;
case 's':lpSpotFlag=pbTheKid.ccMoveCharactor(0, 1f);pbTheKid.cmHeading=PI;break;
case 'a':lpSpotFlag=pbTheKid.ccMoveCharactor(-1f, 0);pbTheKid.cmHeading=PI*3/2;break;
case 'd':lpSpotFlag=pbTheKid.ccMoveCharactor(1f, 0);pbTheKid.cmHeading=PI/2;break;
//--
case 'q':fsPover();
default:break;
}
//--
switch(lpSpotFlag){
case 11:
fsLoadMap(pbThisMapAB, 0, 0, 75, 160);pbTheKid.ccMoveCharactor(1f, 0);
break;
case 12:
fsLoadMap(pbThisMapAA, 0, 0, 720, 360);pbTheKid.ccMoveCharactor(-1f, 0);
break;
case 21:
fsLoadMap(pbThisMapAC, 200, 1500, 350, 1420);pbTheKid.ccMoveCharactor(0, -1f);
break;
case 22:
fsLoadMap(pbThisMapAB, 0, 0, 165, 115);pbTheKid.ccMoveCharactor(0, 1f);
break;
case 31:
fsLoadMap(pbThisMapAB, 0, 0, 380, 190);pbTheKid.ccMoveCharactor(0, 1f);
break;
default:break;
}
//--
}//+++
//< <<< <<< <<< <<< <<< Overrided
//* *** *** *** *** ***
//*
//* Operate
//*
//* *** *** *** *** ***
//- --- --- ---
void fsPover(){
exit();
}//+++
//< <<< <<< <<< <<< <<< operate
//* *** *** *** *** ***
//*
//* Support
//*
//* *** *** *** *** ***
//- --- --- ---
void fsPresetting(){
//-- ** presetting
//-- ** ** door
pbThatDoorAAL.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorAAL.cmID=11;
pbThatDoorAAR.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorAAR.cmID=11;
pbThatDoorABL.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorABL.cmID=12;
pbThatDoorABR.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorABR.cmID=12;
pbThatDoorBA.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorBA.cmID=21;
pbThatDoorBB.cmOffColor=color(0xEE,0x55,0x55);pbThatDoorBB.cmID=22;
pbThatDoorCA.cmOffColor=color(0xEE,0x55,0x55,0x00);pbThatDoorCA.cmID=31;
//-- ** ** spot
pbThatSpotAA.cmOffColor=color(0xEE,0x55,0x55,0x00);pbThatSpotAA.cmID=4001;
pbThatSpotAB.cmOffColor=color(0xEE,0x55,0x55,0x00);pbThatSpotAB.cmID=4002;
pbThatSpotAC.cmOffColor=color(0xEE,0x55,0x55,0x00);pbThatSpotAC.cmID=4003;
//-- ** ** NPC
pbThatKidAA.ccAddLine("hey! how did you\n got me?? ");
pbThatKidAA.ccAddLine(" ... ");
pbThatKidAA.ccAddLine(" i knew it. \n so i did it.");
pbThatKidAA.ccAddLine(" yes, i did it to my self.\n and...");
pbThatKidAA.ccAddLine(" youll never find your way back! ");
pbThatKidAA.ccAddLine(" but...");
pbThatKidAB.ccAddLine("my brother is got stuck");
pbThatKidAB.ccAddLine("can you get him\n out of there?");
pbThatKidAB.ccAddLine("i mean...");
pbThatManAC.ccAddLine("what? ");
pbThatManAC.ccAddLine("so what? ");
pbThatManAC.ccAddLine("what do you want?");
pbThatManAC.ccAddLine("Rock and Roll...? ");
pbThatManAC.ccAddLine(" no, no, no\n youve go the\n wrong guy.");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine("you aint got nothing\n to do, huh? ");
pbThatManAC.ccAddLine("go home , kid. ");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine("fine, fine, fine.");
pbThatManAC.ccAddLine("ll tell you what\n the kid who got the\n rockn roll \n is gone.");
pbThatManAC.ccAddLine("you wont find him\n unless you find THE warp machine.");
pbThatManAC.ccAddLine("thats all i know.");
pbThatManAC.ccAddLine(" ... ");
pbThatManAC.ccAddLine(" ...so ");
//--
//--
//-- ** buildup
pbThisMapAA.ccAddObstacle(new EcRectangleObstacle(0, 0, 800, 300));
pbThisMapAA.ccAddObstacle(new EcTrangleObstacle(0, 280, 120, 120,'a'));
pbThisMapAA.ccAddObstacle(new EcTrangleObstacle(680, 280, 120, 120,'b'));
pbThisMapAA.ccAddObstacle(new EcRectangleObstacle(150, 295, 60, 27));
pbThisMapAA.ccAddObstacle(new EcRectangleObstacle(450, 295, 60, 27));
pbThisMapAA.ccAddObstacle(new EcRoundObstacle(350, 350, 50));
pbThisMapAA.ccAddHotspot(pbThatDoorAAL);
pbThisMapAA.ccAddHotspot(pbThatDoorAAR);
pbThisMapAA.ccAddHotspot(pbThatSpotAB);//...room corner
pbThisMapAA.ccAddHotspot(pbThatSpotAC);//...table
//--
pbThisMapAB.ccAddObstacle(new EcRectangleObstacle(0, 0, 400, 100));
pbThisMapAB.ccAddObstacle(new EcTrangleObstacle(0, 100, 100, 100,'a'));
pbThisMapAB.ccAddObstacle(new EcTrangleObstacle(300-2, 100-2, 100+2, 100+2,'b'));
pbThisMapAB.ccAddObstacle(new EcRectangleObstacle(210, 80, 47, 60));
pbThisMapAB.ccAddObstacle(new EcRectangleObstacle(230, 120, 43, 60));
pbThisMapAB.ccAddObstacle(new EcRectangleObstacle(198, 168, 50, 35));
pbThisMapAB.ccAddHotspot(pbThatDoorABL);
pbThisMapAB.ccAddHotspot(pbThatDoorABR);
pbThisMapAB.ccAddHotspot(pbThatDoorBA);
pbThisMapAB.ccAddHotspot(pbThatSpotAA);//...a sick box
pbThisMapAB.ccAddNPC(pbThatKidAA);
pbThisMapAB.ccAddNPC(pbThatKidAB);
//--
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(0, 0, 300, 450));
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(0, 450, 200, 600));
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(0, 450+600, 300, 400));
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(400, 0, 200, 1450));
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(300,550, 100, 400));
pbThisMapAC.ccAddObstacle(new EcRectangleObstacle(300,0, 100, 50));
pbThisMapAC.ccAddHotspot(pbThatDoorBB);
pbThisMapAC.ccAddHotspot(pbThatDoorCA);
pbThisMapAC.ccAddNPC(pbThatManAC);
//--
}//+++
void fsLoadMap(EcMap pxMap,int pxMapCameraX,int pxMapCameraY, int pxCharaStartX, int pxCharaStartY){
pbTheCurrentMap=pxMap;
pbTheKid.ccInit(pxMap,pxCharaStartX,pxCharaStartY);
pxMap.ccRepos(-pxMapCameraX, -pxMapCameraY);
}//+++
//< <<< <<< <<< <<< <<< Support
//* *** *** *** *** ***
//*
//* drawMap
//*
//* *** *** *** *** ***
//- --- --- ---
//- gate
//- --- --- ---
void spDrawMap(EcMap pxMap){
switch(pxMap.cmID){
case 311:spDrawMapAA(pxMap.cmPos.x,pxMap.cmPos.y);break;
case 312:spDrawMapAB(pxMap.cmPos.x,pxMap.cmPos.y);break;
case 313:spDrawMapAC(pxMap.cmPos.x,pxMap.cmPos.y);break;
default:break;
}
}//+++
//- --- --- ---
//- indie
//- --- --- ---
void spDrawMapAA(float pxX, float pxY){
stroke(0xFF);noFill();{
rect(pxX+150, pxY+295, 60, 27); //...chair
rect(pxX+450, pxY+295, 60, 27);//...another chair
ellipse(pxX+350, pxY+350, 50, 50);//...table
quad(pxX+0, pxY+0, pxX+100, pxY+0,//...wall a
pxX+100, pxY+300,pxX+0, pxY+400);
quad(pxX+700, pxY+0, pxX+800, pxY+0,//...wall b
pxX+800, pxY+400, pxX+700, pxY+300 );
quad(pxX+750, pxY+300, pxX+770, pxY+315,//...door
pxX+770, pxY+370, pxX+750, pxY+350 );
}noStroke();
fill(0xFF);
text("chair",pxX+455,pxY+305);
text("another\n chair",pxX+155,pxY+292);
text("table",pxX+340,pxY+340);
text("wall...should there be a window??",pxX+400,pxY+260);
text("wall",pxX+50,pxY+300);
text("wall...\n with a door",pxX+720,pxY+255);
}//+++
void spDrawMapAB(float pxX, float pxY){
stroke(0xFF);noFill();{
quad(pxX+0,pxY+0,pxX+100,pxY+0,//...wall a
pxX+100,pxY+100,pxX+0,pxY+200);
quad(pxX+300,pxY+0,pxX+400,pxY+0,//...wall b
pxX+400,pxY+200,pxX+300,pxY+100);
rect(pxX+210,pxY+80,47,60); //...box a
rect(pxX+230,pxY+120,43,60); //...box b
rect(pxX+198,pxY+168,50,35); //...box c
rect(pxX+150,pxY+100,30,-50); //...door to room c
quad(pxX+30,pxY+115,pxX+50,pxY+100,//...door to room a
pxX+50,pxY+150,pxX+30,pxY+170);
}noStroke();
fill(0xFF);
text("still...\n a wall\n \n [back!!]",pxX+20,pxY+45);
text("its a longway\n to the top \n if you wanna rock n roll!!",pxX+120,pxY+5);
text("some\n box",pxX+215,pxY+85);
text("box..",pxX+235,pxY+140);
text("Dont\n ask!!",pxX+200,pxY+170);
text("the\n wall\n youll\n never\n reach",pxX+305,pxY+35);
}//+++
void spDrawMapAC(float pxX, float pxY){
stroke(0xFF);noFill();{
//-- ** ...actually there is nothing in room c
}noStroke();
fill(0xFF);
text("rock n...roll?",pxX+315,pxY+15);
}//+++
//< <<< <<< <<< <<< <<< drawMap
//* *** *** *** *** ***
//*
//* Class
//*
//* *** *** *** *** ***
//- --- --- ---
//- charactor and map
//- --- --- ---
class EcMap{
//--
EcProtagon cmProtagon;
//--
PVector cmPos, cmDia;
ArrayList<EcObstacle> cmObsatcleList;
ArrayList<EcObstacle> cmHotspotList;
ArrayList<EcNPCharactor> cmNPCList;
float cmCameraRange;
//--
int cmID;
//--
EcMap(int pxW,int pxH, int pxID, EcProtagon pxProtagon){
cmPos=new PVector(0,0);
cmDia=new PVector(pxW, pxH);
cmObsatcleList=new ArrayList<EcObstacle>();
cmHotspotList=new ArrayList<EcObstacle>();
cmNPCList=new ArrayList<EcNPCharactor>();
cmCameraRange=100;
cmID=pxID;
cmProtagon=pxProtagon;
}
//--
void ccRepos(int pxX, int pxY){
cmPos.x=(float)pxX;
cmPos.y=(float)pxY;
}
//--
void ccAddObstacle(EcObstacle pxObstacle){cmObsatcleList.add(pxObstacle);}
void ccAddHotspot(EcObstacle pxSpot){cmHotspotList.add(pxSpot);}
void ccAddNPC(EcNPCharactor pxCharactor){
cmObsatcleList.add(pxCharactor);
cmNPCList.add(pxCharactor);
}
//--
void ccUpdate(){
fill(0xEE,0xAA,0x33);rect(cmPos.x,cmPos.y,cmDia.x,cmDia.y);
if(!cmObsatcleList.isEmpty()){for(EcObstacle itObstacle:cmObsatcleList){
itObstacle.ccRepos((int)cmPos.x, (int)cmPos.y);
itObstacle.ccUpdate();
}}
if(!cmHotspotList.isEmpty()){for(EcObstacle itObstacle:cmHotspotList){
itObstacle.ccRepos((int)cmPos.x, (int)cmPos.y);
itObstacle.ccUpdate();
}}
if(!cmNPCList.isEmpty()){for(EcNPCharactor itCharactor:cmNPCList){
itCharactor.ccWander(cmProtagon.cmRelatePos);
}}
}
//--
void ccMoveCamera(float pxX, float pxY){
float lpRangeX=cmCameraRange;
float lpRangeY=cmCameraRange;
float lpRangeW=width-(cmCameraRange*2);
float lpRangeH=height-(cmCameraRange*2);
if(pxX<=lpRangeX){cmPos.x+=(lpRangeX-pxX);}
if(pxX>=(lpRangeX+lpRangeW)){cmPos.x-=(pxX-lpRangeX-lpRangeW);}
if(pxY<=lpRangeY){cmPos.y+=(lpRangeY-pxY);}
if(pxY>=(lpRangeY+lpRangeH)){cmPos.y-=(pxY-lpRangeY-lpRangeH);}
}
//--
boolean ccIsInMovableRange(float pxX, float pxY){
if(
(pxX>cmPos.x)&&(pxX<cmPos.x+cmDia.x)&&(pxY>cmPos.y)&&(pxY<cmPos.y+cmDia.y)
){
if(!cmObsatcleList.isEmpty()){for(EcObstacle itObstacle:cmObsatcleList){
boolean lpRes=itObstacle.ccIsContaining((int)pxX, (int)pxY);
if(lpRes){return false;}
}}
return true;
}
return false;
}
//--
int ccTellEnvID(float pxX, float pxY){
if(!cmHotspotList.isEmpty()){for(EcObstacle itObstacle:cmHotspotList){
if(itObstacle.ccIsContaining((int)pxX, (int)pxY)){
return itObstacle.cmID;
}
}}
return 0;
}
//--
}//+++
class EcProtagon{
EcMap cmMap;
PVector cmRelatePos;
//--
float cmSpeed;
float cmHeading;
int cmFoot;
float cmScale;
//--
StringDict cmBaseLine;
//--
int cmEnvID;
//--
EcProtagon(){
cmMap=null;
cmRelatePos=new PVector(0, 0);
cmSpeed=3.3f;
cmHeading=PI/2;cmScale=3;
cmFoot=0;cmEnvID=0;
cmBaseLine=new StringDict();
cmBaseLine.set("0000", "just\n nothing.");
cmBaseLine.set("4001", "i cant move any of em...");
cmBaseLine.set("4002", "...looks like there\n is no other door.");
cmBaseLine.set("4003", "a strange darkness \n is around this table.");
}
//--
void ccInit(EcMap pxMap, int pxX, int pxY){
cmMap=pxMap;
cmRelatePos.x=(float)pxX;
cmRelatePos.y=(float)pxY;
}
//--
int ccTellAbsoX(){return (int)(cmRelatePos.x+cmMap.cmPos.x);}
int ccTellAbsoY(){return (int)(cmRelatePos.y+cmMap.cmPos.y);}
//--
void ccUpdate(){
if(cmMap==null){return;}
int lpAbsoX=ccTellAbsoX();
int lpAbsoY=ccTellAbsoY();
//--
fill(0xFF);stroke(0);pushMatrix();{
translate(lpAbsoX, lpAbsoY);
rotate(cmHeading);
quad(-2*cmScale,-3*cmScale, 2*cmScale,-3*cmScale,
4*cmScale, 3*cmScale,-4*cmScale, 3*cmScale);
fill(cmFoot<3?0x33:0xCC);rect(cmScale,cmScale,cmScale,cmScale);
fill(cmFoot<3?0xCC:0x33);rect(-2*cmScale,cmScale,cmScale,cmScale);
//fill(0xff);text(nf(cmEnvID,2),3,3);//<<[DTFM]
}popMatrix();noStroke();
//--
}
//--
int ccMoveCharactor(float pxX, float pxY){
float lpNewPosX=cmRelatePos.x+pxX*cmSpeed;
float lpNewPosY=cmRelatePos.y+pxY*cmSpeed;
if(cmMap.ccIsInMovableRange(lpNewPosX+cmMap.cmPos.x,lpNewPosY+cmMap.cmPos.y)){
cmFoot++;cmFoot&=0x07;
cmRelatePos.x=lpNewPosX;
cmRelatePos.y=lpNewPosY;
cmMap.ccMoveCamera(lpNewPosX+cmMap.cmPos.x, lpNewPosY+cmMap.cmPos.y);
cmEnvID=cmMap.ccTellEnvID(lpNewPosX+cmMap.cmPos.x, lpNewPosY+cmMap.cmPos.y);
return cmEnvID;
}
return 0;
}
//--
int ccTellEnvId(){return cmEnvID;}
//--
HcPopline ccTellEnvLine(){
String lpKey=nf(cmEnvID,4);
if(cmBaseLine.hasKey(lpKey)){
HcPopline lpRes=new HcPopline();
lpRes.ccSetup(cmBaseLine.get(lpKey), ccTellAbsoX(), ccTellAbsoY(), 0x11);
return lpRes;
}
return null;
}
HcPopline ccTellNpcLine(){
HcPopline lpRes=new HcPopline();
for(EcNPCharactor itNPC:cmMap.cmNPCList){
if(itNPC.ccTellDistanceBy(cmRelatePos)<40){
itNPC.ccHeadTo(cmRelatePos);
lpRes.ccSetup(itNPC.ccGetTalked(), itNPC.cmAbsoX, itNPC.cmAbsoY, 0xEE);
return lpRes;
}
}
return null;
}
//--
HcPopline ccTellLine(){
HcPopline lpRes=ccTellNpcLine();
if(lpRes!=null){return lpRes;}
lpRes=ccTellEnvLine();
if(lpRes!=null){return lpRes;}
lpRes=new HcPopline();
lpRes.ccSetup("...?", ccTellAbsoX(), ccTellAbsoY(), 0x33);
return lpRes;
}
//--
}//+++
//- --- --- ---
//- Obsatcle
//- --- --- ---
abstract class EcObstacle{
int cmFollowX,cmFollowY;
int cmAbsoX,cmAbsoY;
int cmX,cmY,cmW,cmH;
int cmOffColor,cmOnColor;
boolean cmAct;
//--
int cmID;
//--
EcObstacle(){
cmX=cmY=cmW=cmH=9;
cmOffColor=color(0x55,0x55,0x55);
cmOnColor=color(0xEE,0xEE,0x33);
cmAct=false;
cmFollowX=0;cmFollowY=0;
cmAbsoX=cmFollowX+cmX;cmFollowY=cmFollowY+cmY;
cmID=255;
}
//--
void ccRepos(int pxX, int pxY){
cmFollowX=pxX;
cmFollowY=pxY;
}
void ccRefreshPos(){
cmAbsoX=cmFollowX+cmX;
cmAbsoY=cmFollowY+cmY;
}
//--
abstract void ccUpdate();
abstract boolean ccIsContaining(int pxX, int pxY);
}//+++
class EcRectangleObstacle extends EcObstacle{
//--
EcRectangleObstacle(int pxX, int pxY, int pxW, int pxH) {
super();
cmX=pxX;cmY=pxY;
cmW=pxW;cmH=pxH;
}
//--
@Override void ccUpdate(){
ccRefreshPos();
fill(cmAct?cmOnColor:cmOffColor);
rect(cmAbsoX,cmAbsoY,cmW,cmH);
}
//--
@Override boolean ccIsContaining(int pxX, int pxY){
return (pxX>cmAbsoX)&&(pxX<cmAbsoX+cmW)&&(pxY>cmAbsoY)&&(pxY<cmAbsoY+cmH);
}
//--
}//+++
class EcRoundObstacle extends EcObstacle{
//--
int cmR;
//--
EcRoundObstacle(int pxX, int pxY, int pxD){
super();
cmX=pxX;cmY=pxY;
cmW=cmH=pxD;
cmR=pxD/2;
}
//--
@Override void ccUpdate(){
ccRefreshPos();
fill(cmAct?cmOnColor:cmOffColor);
ellipse(cmAbsoX,cmAbsoY,cmW,cmH);
}
//--
@Override boolean ccIsContaining(int pxX, int pxY){
if(!((pxX>cmAbsoX-cmR)&&(pxX<cmAbsoX+cmR)&&(pxY>cmAbsoY-cmR)&&(pxY<cmAbsoY+cmR))){return false;}else{
PVector lpCenter=new PVector(cmAbsoX,cmAbsoY);
PVector lpTarget=new PVector(pxX,pxY);
return ceil(PVector.dist(lpTarget,lpCenter))<cmR;
}
}
}//+++
class EcTrangleObstacle extends EcObstacle{
//--
char cmMode;
/** *
* @param pxMode_ab [a]north west point..[b]north east point..
* [c]south east point..[d]south west point
*/
EcTrangleObstacle(int pxX, int pxY, int pxW, int pxH, char pxMode_abcd){
super();
cmX=pxX;cmY=pxY;
cmW=pxW;cmH=pxH;
cmMode=pxMode_abcd;
}
//--
@Override void ccUpdate(){
ccRefreshPos();
fill(cmAct?cmOnColor:cmOffColor);
switch(cmMode){
case 'a':triangle(cmAbsoX, cmAbsoY, cmAbsoX+cmW, cmAbsoY, cmAbsoX, cmAbsoY+cmH);break;
case 'b':triangle(cmAbsoX, cmAbsoY, cmAbsoX+cmW, cmAbsoY, cmAbsoX+cmW, cmAbsoY+cmH);break;
case 'c':triangle(cmAbsoX+cmW, cmAbsoY, cmAbsoX+cmW, cmAbsoY+cmH, cmAbsoX, cmAbsoY+cmH);break;
case 'd':triangle(cmAbsoX, cmAbsoY, cmAbsoX+cmW, cmAbsoY+cmH, cmAbsoX, cmAbsoY+cmH);break;
default:break;
}
}
//--
@Override boolean ccIsContaining(int pxX, int pxY){
if(!((pxX>cmAbsoX)&&(pxX<cmAbsoX+cmW)&&(pxY>cmAbsoY)&&(pxY<cmAbsoY+cmH))){return false;}else{
int lpDPointL=(pxX-cmAbsoX)*cmH/cmW+cmAbsoY;
int lpDPointR=(cmAbsoX+cmW-pxX)*cmH/cmW+cmAbsoY;
switch(cmMode){
case 'a':return pxY<lpDPointR;
case 'b':return pxY<lpDPointL;
case 'c':return pxY>lpDPointR;
case 'd':return pxY>lpDPointL;
default:return false;
}
}
}
//--
}//+++
class EcNPCharactor extends EcRoundObstacle{
String cmName;
int cmClock,cmDirect;
float cmScale;
boolean cmDirectUD;
//--
int cmRangeX, cmRangeY;
int cmRangeW, cmRangeH;
//--
int cmFoot,cmSpeed;
float cmHeading;
//--
StringList cmLineList;
int cmLineCounter;
int cmDoMove;
//--
EcNPCharactor(int pxX, int pxY,int pxRangeW, int pxRangeH, String pxName, int pxScale) {
super(pxX, pxY,pxScale);
cmName=pxName;
cmClock=ceil(random(1,62));
cmSpeed=1;cmFoot=3;
cmHeading=PI/2;
cmRangeW=pxRangeW;
cmRangeH=pxRangeH;
cmRangeX=cmX-cmRangeW/2;
cmRangeY=cmY-cmRangeH/2;
cmScale=cmR/8;
cmLineList= new StringList();
cmLineCounter=0;cmDoMove=0;
cmDirect=0;//[0]nop[1]up[2]right[3]down[4]left
}
//--
void ccAddLine(String pxLine){cmLineList.append(pxLine);}
//--
String ccGetTalked(){
int lpSize=cmLineList.size();
if(lpSize==0){return null;}
String lpRes=cmLineList.get(cmLineCounter);
cmLineCounter++;if(cmLineCounter>=lpSize){cmLineCounter=0;}
return lpRes;
}
//--
float ccTellDistanceBy(PVector pxPos){
if(pxPos!=null){
PVector lpPos=new PVector(cmX,cmY);
return PVector.dist(pxPos,lpPos);
}
return 0;
}
//--
void ccHeadTo(PVector pxPos){
PVector lpPos=new PVector(cmX,cmY);
cmHeading=PVector.sub(pxPos,lpPos).heading()+PI/2;
}
//--
void ccWander(PVector pxProtagonPos){
cmClock++;cmClock&=0x1F;
cmDoMove--;
PVector lpPos=new PVector(cmX,cmY);
if(PVector.dist(pxProtagonPos,lpPos)<((float)cmR*1.3f)){
cmHeading=PVector.sub(pxProtagonPos,lpPos).heading()+PI/2;
return;
}
if(cmDoMove>0){
switch(cmDirect){
case 1: cmY-=cmSpeed;cmHeading=2*PI;break;
case 2: cmX+=cmSpeed;cmHeading=PI/2;break;
case 3: cmY+=cmSpeed;cmHeading=PI;break;
case 4: cmX-=cmSpeed;cmHeading=PI*3/2;break;
default:break;
}
cmFoot++;cmFoot&=0x07;
cmX=constrain(cmX, cmRangeX, cmRangeX+cmRangeW);
cmY=constrain(cmY, cmRangeY, cmRangeY+cmRangeH);
}else{
if(cmClock==17||cmClock==30){
if(random(1)<0.51){
float lpRandom=random(1);
if(lpRandom>0.01f && lpRandom<0.25f){cmDirect=1;}
if(lpRandom>0.25f && lpRandom<0.50f){cmDirect=2;}
if(lpRandom>0.50f && lpRandom<0.75f){cmDirect=3;}
if(lpRandom>0.75f && lpRandom<0.99f){cmDirect=4;}
cmDoMove=8;
}
}
}
}
//--
}//+++
class EcSomeKid extends EcNPCharactor{
//--
//--
EcSomeKid(int pxX, int pxY,int pxRangeX, int pxRangeY, String pxName, int pxScale) {
super(pxX, pxY,pxRangeX,pxRangeY,pxName, pxScale);
}
//--
@Override void ccUpdate(){
ccRefreshPos();
//--
fill(0xCC);stroke(0);pushMatrix();{
translate(cmAbsoX, cmAbsoY);
rotate(cmHeading);
quad(-2*cmScale,-3*cmScale, 2*cmScale,-3*cmScale,
4*cmScale, 3*cmScale,-4*cmScale, 3*cmScale);
fill(cmFoot<3?0x33:0xCC);rect(cmScale,cmScale,cmScale,cmScale);
fill(cmFoot<3?0xCC:0x33);rect(-2*cmScale,cmScale,cmScale,cmScale);
}popMatrix();noStroke();
}
//--
}//+++
class EcOldMan extends EcNPCharactor{
//--
EcOldMan(int pxX, int pxY,int pxRangeX, int pxRangeY, String pxName, int pxScale) {
super(pxX, pxY,pxRangeX,pxRangeY,pxName, pxScale);
}
//--
@Override void ccUpdate(){
ccRefreshPos();
//--
fill(0x77);stroke(0);pushMatrix();{
translate(cmAbsoX, cmAbsoY);
rotate(cmHeading);
quad(-2*cmScale,-3*cmScale, 2*cmScale,-3*cmScale,
4*cmScale, 3*cmScale,-4*cmScale, 3*cmScale);
fill(cmFoot<3?0x33:0xCC);rect(cmScale,cmScale,cmScale,cmScale);
fill(cmFoot<3?0xCC:0x33);rect(-2*cmScale,cmScale,cmScale,cmScale);
}popMatrix();noStroke();
}
//--
}//+++
//- --- --- ---
//- Holder
//- --- --- ---
class HcPopup{
int cmX,cmY,cmW,cmH;
int cmTime;
String cmLastLine;
int cmTheme;
HcPopup(){
cmX=cmY=cmH=0;
cmW=32;
cmTime=0;
cmLastLine="...";
cmTheme=0x11;
}
void ccUpdate(){if(cmTime==0){return;}
cmTime-=(cmTime>0)?1:0;
//--
fill(cmTheme,0xAA);stroke(0x77);
rect(cmX,cmY,cmW,cmH);noStroke();
fill(0xFF-cmTheme);text(cmLastLine,cmX+4,cmY+4);
//--
}
void ccPopup(HcPopline pxLine){
cmTime=ceil(frameRate)*2;
cmLastLine=pxLine.cmLine;
cmW=ceil(textWidth(cmLastLine)*1.05f);
int lpLine=1;char[] lpArray=cmLastLine.toCharArray();
for(int i=0, s=lpArray.length;i<s;i++){if(lpArray[i]=='\n'){lpLine++;}}
cmH=16*lpLine+4;
cmX=pxLine.cmX-cmW/2;cmY=pxLine.cmY-cmH-16;
cmTheme=pxLine.cmColor;
}
}//+++
class HcPopline{
String cmLine;
int cmX, cmY;
int cmColor;
HcPopline(){
cmX=0;cmY=0;cmLine=null;cmColor=0;
}
//--
void ccSetup(String pxLine, int pxX, int pxY, int pxColor){
cmX=pxX;cmY=pxY;
cmLine=pxLine;cmColor=pxColor;
}
}//+++
//EOF
- 本文固定链接: http://iprocessing.cn/2017/12/20/习作cf_给场景地图内容添加台词和信息/
- 转载请注明: constrain 于 Processing编程艺术 发表